Tuesday, April 27, 2010

XNA4: BasicEffect optimizations

The soon to be released XNA4 (RC already available) contains some very nice optimizations to the supplied BasicEffect class:

Given this and the added flexibility of custom shaders and custom rendering for the BasicEffect class, developing games in XNA4 will be alot more feasible without requiring a custom renderer. 

This of course means more time to get the game polished and gameplay as fun as possible!

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